movi	r1, A		# r1 = pointer to A element
movi	r2, B		# r2 = pointer to B element
movi	r3, 0		# r3 = sum
movi	r10, B		# r10 = end
loop:	vlw	v11, r1, 0		| vlw v12, r2, 0
		vmul v11, v11, v12	| addi r1, r1, 4
		vsum r4, r11		| addi r2, r2, 4
		bne	r1, r10, loop 	| add r3, r3, r4
		halt
A: .mfill 256, 1, 1
B: .mfill 256, 256, -1
